Bottom post of the previous page:
I suppose the next question then is how you inform the driver.PTRACER wrote: ↑3 weeks ago @MonteCristo Potentially. I'm thinking something like - "If code rolls a 7-7-7 (since damage is a random number generation system), do Power x 0.95". That would simulate say, loss of a cylinder. It wouldn't come up on the race report though. Random failures should already be a part of the game but probability is so low you mostly won't experience them.
If you're driving in real life, you can hear a change in engine note, or hear (or maybe feel in a small car?) a knock. But aside from power dropping 5%, and lap times going down all of a sudden for no reason, it would be hard to tell that you're meant to be nursing a problem.
Obviously the car can trail smoke, so maybe that's one way of notifying them. But not sure what else there is.