From what I have read on races reports, the chance for a tyre to explode because of overheating where not far from zero, not to say zero.It wld rather be deflating tyres situations, but as it is a progressive reaction of the tyre, can it be modelled on the GPL engine, and how wld the driver feel the effects on the steering wheel ?. Maybe only a different degree of random failure for each car.
I can find tyres problem statistics race by race, but need to read again and again reports.
In terms of "evidence", what do you guys make of the reports of Richie Ginther's crash at Monza in 1966?
Assetto Corsa uses it as a way of maxing out tyre temps without hitting a limit. I think it's more a way to simulate delamination rather than exploding due to pressure.
As I said, my numbers are just what pressure the tyre would have at a given temperature. They don't take into account, any of the other factors acting on the tyre. I'm sure that if you work the tyre too hard for too long you'd get material fatigue long before the pressure limit. I've only seen car tyres explode when the car was on fire. It's fair to say that material fatigue is more important to tyre failures than just pressure. I can see how heat plays into that, but I have no idea at what temperatures that would start to be an issue. Mechanical strain is in my mind the main driver, that is more pronounced at lower pressure, since the tyre just moves more under load.
Ginther's crash reads like a puncture under braking to me.
Michkov wrote: ↑4 weeks ago
As I said, my numbers are just what pressure the tyre would have at a given temperature. They don't take into account, any of the other factors acting on the tyre. I'm sure that if you work the tyre too hard for too long you'd get material fatigue long before the pressure limit. I've only seen car tyres explode when the car was on fire. It's fair to say that material fatigue is more important to tyre failures than just pressure. I can see how heat plays into that, but I have no idea at what temperatures that would start to be an issue. Mechanical strain is in my mind the main driver, that is more pronounced at lower pressure, since the tyre just moves more under load.
Ginther's crash reads like a puncture under braking to me.
It's a feature I'm okay to omit. Or maybe I can make it a super high temp just so it's there as a useless feature.
I was able to make headway on another new feature I wanted to add today, which was having some separate physics for the Trainer and Advanced Trainer cars. They already have their own engines by default, but just use the same weight, drag and tyre physics as the full Grand Prix car. The two car types I planned to simulate were F3 and Tasman but now I'm wondering if I should make one of the trainer cars something else, like, I dunno, an Indycar.